Starfield Sounds Awesome. Is It Too Good To Be True?

The moment we have all been waiting for has finally arrived. The years of waiting, doubting, and anticipating has at last paid off. Bethesda finally unveiled some Starfield gameplay footage. And it looks awesome. Well, apart from one MAJOR thing I noticed during the reveal.

But I will get to that in a minute. First, let’s start with the good news. We finally have a release date for Starfield. 2023. Yes, only another 12 months left before we can finally get our hands on this game.

Without any unforeseen delays, this game should be coming out by, at the very latest, June of next year. And that is a perfect release date for Bethesda. Not only will a good portion of its market (middle school-college age kids) just be getting out of school, but also it will be another full year of more work to be done on the Elder Scrolls 6.

Bethesda will have the complete captivation of its primary consumer base for the summer of 2023 if they can release Starfield and give us encouraging news on the progress of the Elder Scrolls 6. But enough about Bethesda’s marketing strategies, you want to know more about the game.

In truth, tt sounds too good to be true. An epic, multi-plant sized main quest, at least four shown (if I am remembering correctly) main factions you can join during MQ, hundreds of potential side quests, full weapon customization, challenges-based skill point trees, resource-based crafting, outpost building, and… spaceship creation. Yes, you read that right. You can build your own spaceships.

Starfield
(Official Trailer)

And fly in them too. That is what I liked most about the reveal as it placated one of my biggest fears for this game. From what Bethesda said,  you can fly your spaceship anywhere. Even between worlds. For the longest time, I feared that we would only be able to fly your spaceship only for intra-world travel or just around the area of space around the world you currently would be on. Thankfully, that is not the case.

You can travel between all the plants of a solar system and anywhere on a plant. I just hope flying isn’t as hard or clunky as Star Wars: Battlefront 2. Also, what I hope isn’t hard or clunky, is the gunplay mechanics. In the trailer, shooting looked pretty good. It seemed very similar to Fallout 4 and Fallout 76’s mechanics, which makes sense as Bethesda has not changed all that much since both games release dates. Though we’ll need to see more to really find out.

This leads me to the one thing I’m really concerned about. Framerate per second. Maybe I was seeing things or maybe it was the way the person was playing, but I could have sworn the FPS was fluttering from 60FPS to 30FPS and even 20FPS during the abandoned outpost shooting sequence at the beginning of the trailer. If I was not seeing things, and there was framerate drops during the approved gameplay footage, then that could spell trouble for Starfield.

How is the game going to function if we are traveling across 1000 or more planet (yes, 1000 planets)? And what kind of PCs will be able to handle this game that has 1000 entirely unique, fully traversable worlds? Will the consoles even be able to handle this game if it is already showing framerate issues during the Bethesda trailer? And with the characteristic Bethesda bugs that will be littered throughout the 1000 worlds at launch, if there is going to be FP problems, will Starfield end up as the next Fallout 76? And, if yes, then where does that leave the Elder Scrolls 6 and Bethesda’s reputation?

Don’t worry. I’m problem over thinking this. I’m sure Starfield will be unbelievable and a future Game of The Year nominee. Besides, Bethesda has had at least a decade to work on it, so I’m sure they will come through with the goods. It has to be good. Right?

Images Source: Feature Image: (Screenshot) Starfield: Official Teaser Trailer – YouTube

In Text Image: (Screenshot) Starfield: Official Teaser Trailer – YouTube

 

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